
- #Dbd patch notes upgrade#
- #Dbd patch notes free#
Trade Routes sent or receive from a foreign civilization grant +2 Culture (was +1) to the Netherlands. Radio Oranje: Domestic Trade Routes provide +2 Loyalty (was +1) per turn for the starting city.All other terrains (Desert, Snow, Tundra, Desert Hills, Snow HIlls, Tundra HIlls, Desert Mountain, Snow Mountain, Tundra Mountain) are Tier 3 to discourage Coast spawns. Tier 2 consists of Plantation luxuries (Gypsum, Ivory, Jade, Marble, Mercury, and Salt). Start bias changes: Grass, Plains, Grass Hills, Plains Hills are now Tier 1 start biases.
#Dbd patch notes free#
Ix Mutal Ajaw: Non-capital cities within 6 hexes now also receive a Free builder when the city is founded.Mayab: farms now recieve +1 Production for every adjacent Observatory.Defeating an enemy unit within the borders of an enemy city causes that city to lose 20 Loyalty and 40 Loyalty if that player is in a Golden or Heroic Age.
Swift Hawk: +10 Combat Strength when fighting Free Cities or civilizations that are in a Golden or Heroic Age. All cities within 9 tiles of a city with your Governor gain +4 Loyalty per turn towards your civilization. These numbers are tripled in cities not founded by the Mapuche. Toqui: Cities with an established Governor provide +5% Culture, +5% Production, and +10% Combat Experience towards all units trained in this city. Farms now receive +1 Food for each adjacent Seowon district. Three Kingdoms: Mines now receive +1 Science for each adjacent Seowon district. Removed Great Writers from his additional Great people points. Nkisi: Relics, Artifacts, and Sculptures also give +1 Faith. Cities with 20 population are granted double this number. Receive +10 Tourism per turn in cities with 10 population. Monasteries of the King: Holy Sites are granted a Major adjacency bonus with Rivers, a Culture Bomb, Food equal to its adjacency bonus, and +2 Housing, if on a River. Farms provide +2 Food if adjacent to an Aqueduct and +1 Faith if adjacent to a Holy Site. Grand Barays: Cities with an Aqueduct receive +1 Amenity from entertainment and +1 Faith for every Population. Coast tiles are now a Tier 3 start bias. Mountains (non-Tundra/Snow) are now a Tier 2 start bias. Inca Terrace Farm: Now gives +1 Housing (was +0.5). Qhapaq Ñan (leader ability): Added +1 additional Production to Mountains when the game reaches the Industrial Era. Thermopylae: Added +1 Combat Strength for every Military Policy slotted. Instead, combat victories provide Faith equal to 50% of the Combat Strength of the defeated unit (on Standard Speed). Glory of the World, Kingdom and Faith: No longer receives +100% Faith for 10 turns after declaring a Protectorate War. Must be adjacent to a Bonus or Luxury resource not adjacent to another Château. +1 Culture for each adjacent wonder (increasing to +2 with Flight). Château: +2 Culture and +1 Gold at base. Dynastic Cycle: Now when completing a Wonder, receive a random Eureka and Inspiration from the era of the Wonder. Increased the yield of Camps on these terrains to +2 Food. The Last Best West: Increased the yields of Mines and Lumbermills on Snow, Tundra, Snow Hills, and Tundra Hills to +2 Production.
TSL Mediterranean: Civilizations start the location of their historic capital on the large Mediterranean map.TSL Earth Huge: Civilizations start at the location of their historical capital on the huge Earth map.Earth Huge Map: A larger sized representation of Earth with resources, terrain, and features reflecting their historic locations.Mediterranean Large Map: A large map of the greater Mediterranean region with resources, terrain, and features reflecting their historic locations.Unique units now replacing this unit: French Garde Imperiale and English Redcoat.
#Dbd patch notes upgrade#
Unique units that will upgrade into this unit: Spanish Conquistador and Ottoman Janissary. Line Infantry: Industrial Era Musketman upgrade. Unique units now replacing this unit: Norwegian Berserker, Japanese Samurai, and Georgian Khevsur. Unique units that will upgrade into this unit: Roman Legion, Kongolese Ngao Mbeba, Macedon Hypaspist, Persian Immortal, Maori Toa, and Gallic Gaesatae. Man-At-Arms: Medieval Era Swordsman upgrade. Units now replacing this unit: Khmer Domrey. Cannot move and attack on the same turn unless they’ve earned the Expert Crew Promotion. Trebuchet: Medieval Era Catapult upgrade.